public sealed class GetGameServerConfigRequest : IMessage<GetGameServerConfigRequest>, IEquatable<GetGameServerConfigRequest>, IDeepCloneable<GetGameServerConfigRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GetGameServerConfigRequest.
Request message for GameServerConfigsService.GetGameServerConfig.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `GetGameServerConfigRequest` class is 2.0.0-beta03, which is part of the Google Cloud for Games v1beta API."],["`GetGameServerConfigRequest` is a request message used to retrieve a specific game server configuration within the Google Cloud for Games service, and is also an inheritor of the object class."],["The class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing various functionalities like deep cloning and message handling."],["The `GetGameServerConfigRequest` class has properties such as `GameServerConfigName` (a typed view) and `Name` (a string), with the latter defining the full path of the requested game server configuration."],["The namespace for this class is `Google.Cloud.Gaming.V1Beta`, and it's found in the `Google.Cloud.Gaming.V1Beta.dll` assembly."]]],[]]