public sealed class DeleteGameServerClusterRequest : IMessage<DeleteGameServerClusterRequest>, IEquatable<DeleteGameServerClusterRequest>, IDeepCloneable<DeleteGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class DeleteGameServerClusterRequest.
Request message for GameServerClustersService.DeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThis documentation covers the \u003ccode\u003eDeleteGameServerClusterRequest\u003c/code\u003e class within the Google Cloud for Games v1beta API, used for requesting the deletion of a game server cluster.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eDeleteGameServerClusterRequest\u003c/code\u003e class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and inherits from the base \u003ccode\u003eobject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eIt offers two constructors: a default constructor and one that copies an existing \u003ccode\u003eDeleteGameServerClusterRequest\u003c/code\u003e object.\u003c/p\u003e\n"],["\u003cp\u003eKey properties include \u003ccode\u003eGameServerClusterName\u003c/code\u003e, a typed view of the resource name, and \u003ccode\u003eName\u003c/code\u003e, which is a string representing the full resource name of the game server cluster to be deleted, in the specified format.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version available is 2.0.0-beta03, with previous versions 2.0.0-beta02 and 1.0.0-beta09 also listed.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class DeleteGameServerClusterRequest (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest) \n\n public sealed class DeleteGameServerClusterRequest : IMessage\u003cDeleteGameServerClusterRequest\u003e, IEquatable\u003cDeleteGameServerClusterRequest\u003e, IDeepCloneable\u003cDeleteGameServerClusterRequest\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class DeleteGameServerClusterRequest.\n\nRequest message for GameServerClustersService.DeleteGameServerCluster. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e DeleteGameServerClusterRequest \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[DeleteGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[DeleteGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[DeleteGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### DeleteGameServerClusterRequest()\n\n public DeleteGameServerClusterRequest()\n\n### DeleteGameServerClusterRequest(DeleteGameServerClusterRequest)\n\n public DeleteGameServerClusterRequest(DeleteGameServerClusterRequest other)\n\nProperties\n----------\n\n### GameServerClusterName\n\n public GameServerClusterName GameServerClusterName { get; set; }\n\n[GameServerClusterName](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.GameServerClusterName)-typed view over the [Name](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.DeleteGameServerClusterRequest#Google_Cloud_Gaming_V1Beta_DeleteGameServerClusterRequest_Name) resource name property.\n\n### Name\n\n public string Name { get; set; }\n\nRequired. The name of the game server cluster to delete. Uses the form:\n`projects/{project}/locations/{location}/gameServerClusters/{cluster}`."]]