[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eTargetState\u003c/code\u003e class, part of the Google Cloud for Games v1beta API, encapsulates the target state and is available in multiple versions, with \u003ccode\u003e2.0.0-beta03\u003c/code\u003e being the latest.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from \u003ccode\u003eobject\u003c/code\u003e and implements interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e to support various functionalities.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eTargetState\u003c/code\u003e class is located in the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThe class provides two constructors: a default constructor, \u003ccode\u003eTargetState()\u003c/code\u003e, and a copy constructor, \u003ccode\u003eTargetState(TargetState other)\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class has a property \u003ccode\u003eDetails\u003c/code\u003e of type \u003ccode\u003eRepeatedField\u003c/code\u003e providing details about Agones fleets.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class TargetState (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.TargetState)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.TargetState)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.TargetState) \n\n public sealed class TargetState : IMessage\u003cTargetState\u003e, IEquatable\u003cTargetState\u003e, IDeepCloneable\u003cTargetState\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class TargetState.\n\nEncapsulates the Target state. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e TargetState \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.TargetState), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.TargetState), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.TargetState), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### TargetState()\n\n public TargetState()\n\n### TargetState(TargetState)\n\n public TargetState(TargetState other)\n\nProperties\n----------\n\n### Details\n\n public RepeatedField\u003cTargetDetails\u003e Details { get; }\n\nDetails about Agones fleets."]]