[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetState` class, part of the Google Cloud for Games v1beta API, encapsulates the target state and is available in multiple versions, with `2.0.0-beta03` being the latest."],["This class inherits from `object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage` to support various functionalities."],["The `TargetState` class is located in the `Google.Cloud.Gaming.V1Beta` namespace within the `Google.Cloud.Gaming.V1Beta.dll` assembly."],["The class provides two constructors: a default constructor, `TargetState()`, and a copy constructor, `TargetState(TargetState other)`."],["The class has a property `Details` of type `RepeatedField` providing details about Agones fleets."]]],[]]