public sealed class FetchDeploymentStateResponse : IMessage<FetchDeploymentStateResponse>, IEquatable<FetchDeploymentStateResponse>, IDeepCloneable<FetchDeploymentStateResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class FetchDeploymentStateResponse.
Response message for GameServerDeploymentsService.FetchDeploymentState.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-07-09 UTC."],[[["This page provides reference documentation for the `FetchDeploymentStateResponse` class within the Google Cloud for Games v1beta API."],["`FetchDeploymentStateResponse` is a response message used by the `GameServerDeploymentsService.FetchDeploymentState` method."],["The class inherits from `object` and implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`FetchDeploymentStateResponse` includes properties such as `ClusterState`, detailing the deployment's state across game server clusters, and `Unavailable`, listing unreachable locations."],["There are multiple versions of the API available, including the latest [2.0.0-beta03] along with [2.0.0-beta02], and [1.0.0-beta09]."]]],[]]