public sealed class GetGameServerDeploymentRequest : IMessage<GetGameServerDeploymentRequest>, IEquatable<GetGameServerDeploymentRequest>, IDeepCloneable<GetGameServerDeploymentRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GetGameServerDeploymentRequest.
Request message for GameServerDeploymentsService.GetGameServerDeployment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation provides reference information for the `GetGameServerDeploymentRequest` class within the Google Cloud for Games v1beta API."],["`GetGameServerDeploymentRequest` is used as a request message for the `GameServerDeploymentsService.GetGameServerDeployment` method."],["The class implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["Key properties of `GetGameServerDeploymentRequest` include `GameServerDeploymentName` and `Name`, where `Name` specifies the resource path of the game server deployment to retrieve."],["There are two constructors available for creating a `GetGameServerDeploymentRequest` object: one default, and one that takes another `GetGameServerDeploymentRequest` as an argument."]]],[]]