public sealed class TargetDetails.Types.TargetFleetDetails.Types.TargetFleet : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class TargetDetails.Types.TargetFleetDetails.Types.TargetFleet.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation provides details for the `TargetFleet` class within the Google Cloud for Games v1beta API, specifically for target Agones fleet specifications."],["The `TargetFleet` class is part of the `Google.Cloud.Gaming.V1Beta` namespace and is defined in the `Google.Cloud.Gaming.V1Beta.dll` assembly."],["It implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the base `object` class."],["The `TargetFleet` class has properties for `Name`, representing the Agones fleet name, and `SpecSource`, which defines the origin of the fleet specification."],["There are two constructors available: a default one, and another that accepts another `TargetFleet` object for copying."]]],[]]