public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `GameServerConfigOverride` class, found in the `Google.Cloud.Gaming.V1` namespace, is used to define overrides for game server configurations."],["Version 2.2.0 is the latest version, and multiple previous versions are available, including 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0."],["The class implements multiple interfaces, such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`GameServerConfigOverride` instances can be created with a default constructor or by providing another `GameServerConfigOverride` object as a parameter."],["The class has properties like `ChangeCase`, `ConfigVersion`, `RealmsSelector`, and `SelectorCase`, which manage configuration variations and selections."]]],[]]