public sealed class DeleteGameServerDeploymentRequest : IMessage<DeleteGameServerDeploymentRequest>, IEquatable<DeleteGameServerDeploymentRequest>, IDeepCloneable<DeleteGameServerDeploymentRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class DeleteGameServerDeploymentRequest.
Request message for GameServerDeploymentsService.DeleteGameServerDeployment.
Required. The name of the game server delpoyment to delete, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `DeleteGameServerDeploymentRequest` class within the Game Services v1 API for .NET, specifically version 2.1.0."],["`DeleteGameServerDeploymentRequest` is used to request the deletion of a game server deployment, and is located within the `Google.Cloud.Gaming.V1` namespace."],["The class implements interfaces like `IMessage`, `IEquatable`, and `IDeepCloneable`, allowing for message handling, equality checks, and deep cloning."],["The class has a constructor that takes in another `DeleteGameServerDeploymentRequest` object as a parameter, and has properties such as `GameServerDeploymentName`, and `Name` which are needed for identifying the deployment to delete."],["The latest release of the API is 2.2.0, with previous versions available down to 1.1.0."]]],[]]