public sealed class DeleteGameServerDeploymentRequest : IMessage<DeleteGameServerDeploymentRequest>, IEquatable<DeleteGameServerDeploymentRequest>, IDeepCloneable<DeleteGameServerDeploymentRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.DeleteGameServerDeployment.
Required. The name of the game server delpoyment to delete, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document describes the `DeleteGameServerDeploymentRequest` class, which is used to request the deletion of a game server deployment."],["The `DeleteGameServerDeploymentRequest` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["There are multiple versions of `DeleteGameServerDeploymentRequest` available, ranging from version 1.1.0 to 2.2.0 with 2.2.0 being the latest version."],["The `DeleteGameServerDeploymentRequest` class has two constructors: a default constructor and a constructor that takes another `DeleteGameServerDeploymentRequest` object as a parameter."],["The `DeleteGameServerDeploymentRequest` class has two properties, `GameServerDeploymentName` which is a typed view over the `Name` resource and `Name` which represents the name of the deployment that needs to be deleted."]]],[]]