public sealed class PreviewDeleteGameServerClusterResponse : IMessage<PreviewDeleteGameServerClusterResponse>, IEquatable<PreviewDeleteGameServerClusterResponse>, IDeepCloneable<PreviewDeleteGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class PreviewDeleteGameServerClusterResponse.
Response message for
GameServerClustersService.PreviewDeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation covers the `PreviewDeleteGameServerClusterResponse` class within the Google Cloud for Games v1beta API, specifically version 2.0.0-beta02."],["`PreviewDeleteGameServerClusterResponse` is a response message used by `GameServerClustersService.PreviewDeleteGameServerCluster` for game server cluster operations."],["The class implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `Object` class."],["Key properties of this class include `Etag` (a string representing the ETag of the game server cluster) and `TargetState` (indicating the target state)."],["The most up to date version of the documentation is version 2.0.0-beta03, with version 1.0.0-beta09 being available as well."]]],[]]