public sealed class CreateGameServerClusterRequest : IMessage<CreateGameServerClusterRequest>, IEquatable<CreateGameServerClusterRequest>, IDeepCloneable<CreateGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class CreateGameServerClusterRequest.
Request message for GameServerClustersService.CreateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference information for the `CreateGameServerClusterRequest` class within the Google Cloud for Games v1beta API, specifically for version 2.0.0-beta02."],["`CreateGameServerClusterRequest` is a request message used to create a game server cluster, inheriting from `Object` and implementing several interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes properties such as `GameServerCluster`, `GameServerClusterId`, `Parent`, and `ParentAsRealmName`, which are essential for defining the game server cluster to be created."],["The `Parent` property specifies the parent resource name in the format `projects/{project}/locations/{location}/realms/{realm-id}`, while `ParentAsRealmName` provides a typed view over this property."],["There are also the latest and 1.0.0-beta09 versions available for `CreateGameServerClusterRequest`."]]],[]]