[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `SpecSource` class in the Game Services v1 API encapsulates Agones fleet spec and Agones autoscaler spec sources."],["Version 2.2.0 is the latest version of the documentation for `SpecSource`, and the page also provides links to version 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0."],["`SpecSource` implements `IMessage\u003cSpecSource\u003e`, `IEquatable\u003cSpecSource\u003e`, `IDeepCloneable\u003cSpecSource\u003e`, and `IBufferMessage`, and it inherits from `Object`."],["The `SpecSource` class has two constructors, `SpecSource()` and `SpecSource(SpecSource other)`, and two properties, `GameServerConfigName` and `Name`."],["The `GameServerConfigName` property specifies the game server config resource, and the `Name` property indicates the name of the Agones fleet or autoscaler configuration."]]],[]]