public sealed class CreateRealmRequest : IMessage<CreateRealmRequest>, IEquatable<CreateRealmRequest>, IDeepCloneable<CreateRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["`CreateRealmRequest` is a request message used for creating a realm within the `RealmsService`, and it is available in version 1.2.0 of the Google Cloud Gaming .NET library."],["This class implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing capabilities for message handling, equality checks, deep cloning, and buffer-based operations."],["The `CreateRealmRequest` class has properties to define the `Parent` location, the `Realm` to be created, and the desired `RealmId`, enabling full specification of the new realm's details."],["The `Parent` property, which specifies the resource location for the realm, can be accessed in string format or as a typed `LocationName` for better resource handling."],["There are multiple earlier versions of `CreateRealmRequest` available, going as far back as 1.1.0, with the most recent being 2.2.0, although this page details information from version 1.2.0."]]],[]]