public sealed class PreviewDeleteGameServerClusterResponse : IMessage<PreviewDeleteGameServerClusterResponse>, IEquatable<PreviewDeleteGameServerClusterResponse>, IDeepCloneable<PreviewDeleteGameServerClusterResponse>, IBufferMessage, IMessage
Response message for
GameServerClustersService.PreviewDeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage details the `PreviewDeleteGameServerClusterResponse` class, which is the response message for `GameServerClustersService.PreviewDeleteGameServerCluster`."],["The `PreviewDeleteGameServerClusterResponse` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class inherits from `Object` and has inherited members such as `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()`."],["It has two constructors: a default constructor and another that takes a `PreviewDeleteGameServerClusterResponse` as a parameter to create a copy."],["The `PreviewDeleteGameServerClusterResponse` class exposes two properties: `Etag`, which is a string, and `TargetState`, which is of type `TargetState`, for information retrieval."]]],[]]