public static void BindService(ServiceBinderBase serviceBinder, GameServerDeploymentsService.GameServerDeploymentsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `GameServerDeploymentsService` class controls the deployment of Agones fleets within the Google Cloud Gaming V1 namespace."],["Version 2.2.0 is the latest version of the `GameServerDeploymentsService`, and the content provided is for version 1.3.0."],["The class inherits members from the `System.Object` class, such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["The `BindService` method is used to create or register a service definition, for server-side handling logic, with or without implementation."],["There are multiple available versions of the GameServerDeploymentsService class, including versions 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0, all accessible through specified links."]]],[]]