public sealed class CreateGameServerClusterRequest : IMessage<CreateGameServerClusterRequest>, IEquatable<CreateGameServerClusterRequest>, IDeepCloneable<CreateGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.CreateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `CreateGameServerClusterRequest` is 2.2.0, which can be found along with other previous versions from 2.1.0 down to 1.1.0."],["This class, `CreateGameServerClusterRequest`, is used as a request message for `GameServerClustersService.CreateGameServerCluster` operations."],["`CreateGameServerClusterRequest` implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["It has two constructors, one default and one that takes another `CreateGameServerClusterRequest` object as a parameter."],["Key properties include `GameServerCluster`, `GameServerClusterId`, `Parent`, and `ParentAsRealmName`, all of which are required for creating a game server cluster resource."]]],[]]