public sealed class GetGameServerDeploymentRolloutRequest : IMessage<GetGameServerDeploymentRolloutRequest>, IEquatable<GetGameServerDeploymentRolloutRequest>, IDeepCloneable<GetGameServerDeploymentRolloutRequest>, IBufferMessage, IMessage
Request message for
GameServerDeploymentsService.GetGameServerDeploymentRollout.
Required. The name of the game server delpoyment to retrieve, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `GetGameServerDeploymentRolloutRequest` class is a request message used by the `GameServerDeploymentsService.GetGameServerDeploymentRollout`."],["This class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, facilitating its use within the .NET environment."],["It has two constructors, one being parameterless and the other allowing creation from another `GetGameServerDeploymentRolloutRequest` object."],["The class has two properties, `GameServerDeploymentName`, which provides a typed view of the resource name, and `Name`, a string representing the required name of the game server deployment to be retrieved."],["This content presents various versions of the request, with the latest being `2.2.0`."]]],[]]