[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference documentation for the `GameServerConfigsServiceClientBuilder` class, part of the Game Services v1 API."],["The `GameServerConfigsServiceClientBuilder` class is used to configure and build `GameServerConfigsServiceClient` instances, simplifying the setup of credentials and endpoints."],["The latest version of this class available is 2.2.0, however, version 2.1.0 is presented in the main part of this page."],["The class inherits from `ClientBuilderBase` and offers methods for building the client both synchronously and asynchronously, such as `Build()` and `BuildAsync()`."],["It also includes properties to manage settings, such as `Settings` for configuring Remote Procedure Calls (RPCs)."]]],[]]