public static void BindService(ServiceBinderBase serviceBinder, GameServerConfigsService.GameServerConfigsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `GameServerConfigsService`, which is used to configure game servers within an Agones fleet."],["The latest version of the service is 2.2.0, and this documentation covers version 1.2.0, with links provided for other available versions ranging from 1.1.0 to 2.1.0."],["`GameServerConfigsService` inherits from the base `Object` class and includes standard methods such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["The service provides two `BindService` methods for creating or registering a service definition, allowing for the customization of service binding logic and requiring a `GameServerConfigsService.GameServerConfigsServiceBase` object to implement the server-side logic."],["The `BindService` methods take in the `GameServerConfigsService.GameServerConfigsServiceBase` as an argument, and it also allows for a `ServiceBinderBase` argument that is used to register methods."]]],[]]