public sealed class PreviewDeleteGameServerClusterRequest : IMessage<PreviewDeleteGameServerClusterRequest>, IEquatable<PreviewDeleteGameServerClusterRequest>, IDeepCloneable<PreviewDeleteGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.PreviewDeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document describes the `PreviewDeleteGameServerClusterRequest` class, which is a request message used by the `GameServerClustersService` to preview the deletion of a game server cluster."],["The `PreviewDeleteGameServerClusterRequest` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its role in data transfer and management."],["The class provides two constructors, a default constructor and one that takes another `PreviewDeleteGameServerClusterRequest` object as a parameter."],["The class has three properties: `GameServerClusterName`, a typed view of the resource name; `Name`, a string representing the full resource name; and `PreviewTime`, an optional timestamp to compute the preview deletion."],["This documentation covers version 2.0.0, along with prior versions all the way back to 1.1.0, and also shows the latest version at 2.2.0 in the version list."]]],[]]