public static void BindService(ServiceBinderBase serviceBinder, GameServerConfigsService.GameServerConfigsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for the `GameServerConfigsService` is 2.2.0, which can be found linked in the documentation."],["The `GameServerConfigsService` class is designed to manage configurations for game servers within an Agones fleet."],["This class provides methods for binding service definitions, specifically through the `BindService` method, which is designed for use in creating server implementations."],["The `BindService` method is overloaded to allow for creating service definitions, and for registering the service method with or without an implementation using `ServiceBinderBase`."],["The documentation for `GameServerConfigsService` includes information on inherited members such as `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()`."]]],[]]