[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `FleetConfig` class in the Game Services v1 API is used for configuring Agones fleets."],["This documentation covers `FleetConfig` class version 2.1.0, with version 2.2.0 being the latest available."],["The `FleetConfig` class inherits from `Object` and implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class has two constructors, a default one and another that takes an existing `FleetConfig` as a parameter for copying."],["The `FleetConfig` class includes properties such as `FleetSpec`, which represents the Agones fleet specification, and `Name`, which defines the name of the `FleetConfig`."]]],[]]