public sealed class TargetFleetDetails : IMessage<TargetDetails.Types.TargetFleetDetails>, IEquatable<TargetDetails.Types.TargetFleetDetails>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class TargetDetails.Types.TargetFleetDetails.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `TargetFleetDetails` class within the Google Cloud Game Services v1 API, specifically for version 2.1.0, with links to other versions as well."],["`TargetFleetDetails` is a class that represents details of the target Agones fleet, implementing interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes constructors for creating `TargetFleetDetails` objects, either default or from another `TargetFleetDetails` instance."],["The `TargetFleetDetails` class has properties named `Autoscaler` which references the autoscaling policy, and `Fleet` which references the Agones fleet itself."],["The documentation also covers inherited members from the `Object` base class, including `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."]]],[]]