public sealed class GetGameServerDeploymentRequest : IMessage<GetGameServerDeploymentRequest>, IEquatable<GetGameServerDeploymentRequest>, IDeepCloneable<GetGameServerDeploymentRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GetGameServerDeploymentRequest.
Request message for GameServerDeploymentsService.GetGameServerDeployment.
Required. The name of the game server delpoyment to retrieve, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `GetGameServerDeploymentRequest` class within the Game Services v1 API, specifically for version 2.1.0 of the .NET library."],["`GetGameServerDeploymentRequest` is a request message used to retrieve information about a specific game server deployment, as part of the `GameServerDeploymentsService`."],["The class inherits from `Object` and implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["Key properties of this class include `GameServerDeploymentName` which is a typed representation of a game server deployment name, and `Name` which is the string name of the deployment to retrieve."],["The latest version of this API is 2.2.0 and this page details version 2.1.0 along with multiple older versions as well."]]],[]]