[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation covers the `RealmSelector` class, a component of the Game Services v1 API, designed for matching realm resources."],["The `RealmSelector` class is part of the `Google.Cloud.Gaming.V1` namespace and is implemented in the `Google.Cloud.Gaming.V1.dll` assembly, with version history ranging from 1.1.0 up to the latest 2.2.0."],["The class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enabling it to integrate with Google's protocol buffer framework."],["`RealmSelector` offers two constructors, a default one and one that allows cloning by using another `RealmSelector` instance as a parameter."],["It includes a `Realms` property, which is a `RepeatedField` of strings, representing a list of realms that will be used for matching."]]],[]]