public sealed class PreviewCreateGameServerClusterResponse : IMessage<PreviewCreateGameServerClusterResponse>, IEquatable<PreviewCreateGameServerClusterResponse>, IDeepCloneable<PreviewCreateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewCreateGameServerClusterResponse.
Response message for
GameServerClustersService.PreviewCreateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference information for the `PreviewCreateGameServerClusterResponse` class, a part of the Game Services v1 API within the Google Cloud Gaming .NET library."],["The `PreviewCreateGameServerClusterResponse` class is a response message used by the `GameServerClustersService.PreviewCreateGameServerCluster` method, and it implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes properties such as `ClusterState`, `Etag`, and `TargetState`, which provide details about the Kubernetes cluster and its state in a preview environment."],["The document lists the different versions of this class available, starting from version 1.1.0 up to the latest version 2.2.0."],["The class inherits from `Object`, meaning it carries certain methods such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."]]],[]]