public sealed class DeleteGameServerClusterRequest : IMessage<DeleteGameServerClusterRequest>, IEquatable<DeleteGameServerClusterRequest>, IDeepCloneable<DeleteGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.DeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `DeleteGameServerClusterRequest` class is used to request the deletion of a game server cluster, and it is part of the Google.Cloud.Gaming.V1 namespace."],["This class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and also inherits from the `Object` class."],["It includes constructors for creating a new `DeleteGameServerClusterRequest` instance and copying an existing one."],["The class contains properties such as `GameServerClusterName`, which provides a typed view over the resource name, and `Name`, a string representing the resource name of the game server cluster to delete."],["There are multiple versions of the `DeleteGameServerClusterRequest` method with the most recent being version 2.2.0."]]],[]]