[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `FleetConfig` class, which is essential for managing Agones fleet configurations within the Google Cloud Gaming V1 namespace, as part of version 1.4.0."],["The `FleetConfig` class, inheriting from `Object`, implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and it includes methods such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["`FleetConfig` offers two constructors, one default and another allowing the creation of an instance based on an existing `FleetConfig` object."],["The class exposes two properties: `FleetSpec` for specifying the Agones fleet configurations and `Name` for labeling the `FleetConfig`."],["The latest version available of this object is 2.2.0, with other versions such as 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0."]]],[]]