[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for the `LabelSelector` class is 2.2.0, with several prior versions also documented, including the current version 1.4.0."],["`LabelSelector` is a class used for grouping labels on resources, and it inherits from `Object` while implementing multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `LabelSelector` class is found within the `Google.Cloud.Gaming.V1` namespace and is part of the `Google.Cloud.Gaming.V1.dll` assembly."],["It has two constructors, a default one and one that accepts another `LabelSelector` instance as a parameter."],["The class includes a `Labels` property, which is a `MapField` used to manage resource labels associated with the selector."]]],[]]