[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document details the `TargetState` class, which is part of the `Google.Cloud.Gaming.V1` namespace and encapsulates the target state."],["The `TargetState` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its capabilities for message handling, equality comparison, deep cloning, and buffered operations."],["The class has two constructors: a default constructor and one that takes another `TargetState` object as a parameter for copying."],["`TargetState` contains a `Details` property, which is a `RepeatedField` of `TargetDetails` and provides information about Agones fleets."],["The page also shows the different versions available for this class, with version 2.2.0 being the latest."]]],[]]