public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class PreviewUpdateGameServerClusterResponse.
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PreviewUpdateGameServerClusterResponse` class is part of the Google Cloud for Games v1beta API, specifically within the `Google.Cloud.Gaming.V1Beta` namespace."],["This class serves as the response message for the `GameServerClustersService.PreviewUpdateGameServerCluster` method, providing information related to previewing updates to a game server cluster."],["The class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `Object` class."],["It includes properties such as `Etag`, which is a string representing the ETag of the game server cluster, and `TargetState`, representing the desired state of the cluster."],["There are two constructor methods for the class: `PreviewUpdateGameServerClusterResponse()` and `PreviewUpdateGameServerClusterResponse(PreviewUpdateGameServerClusterResponse other)` for creating instances of the class."]]],[]]