public sealed class GetGameServerClusterRequest : IMessage<GetGameServerClusterRequest>, IEquatable<GetGameServerClusterRequest>, IDeepCloneable<GetGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GetGameServerClusterRequest.
Request message for GameServerClustersService.GetGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference information for the `GetGameServerClusterRequest` class within the Google Cloud for Games v1beta API."],["`GetGameServerClusterRequest` is used as a request message for retrieving game server cluster details using `GameServerClustersService.GetGameServerCluster`."],["The class implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the base `Object` class."],["The `GetGameServerClusterRequest` class includes properties like `GameServerClusterName` and `Name`, and these are used to identify the game server cluster that is being requested."],["There are three different versions listed, the latest being 2.0.0-beta03."]]],[]]