public sealed class ScalingConfig : IMessage<ScalingConfig>, IEquatable<ScalingConfig>, IDeepCloneable<ScalingConfig>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class ScalingConfig.
Autoscaling config for an Agones fleet.
Implements
IMessage<ScalingConfig>, IEquatable<ScalingConfig>, IDeepCloneable<ScalingConfig>, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
ScalingConfig()
public ScalingConfig()
ScalingConfig(ScalingConfig)
public ScalingConfig(ScalingConfig other)
Parameter | |
---|---|
Name | Description |
other | ScalingConfig |
Properties
FleetAutoscalerSpec
public string FleetAutoscalerSpec { get; set; }
Required. Agones fleet autoscaler spec. Example spec: https://agones.dev/site/docs/reference/fleetautoscaler/
Property Value | |
---|---|
Type | Description |
String |
Name
public string Name { get; set; }
Required. The name of the Scaling Config
Property Value | |
---|---|
Type | Description |
String |
Schedules
public RepeatedField<Schedule> Schedules { get; }
The schedules to which this Scaling Config applies.
Property Value | |
---|---|
Type | Description |
RepeatedField<Schedule> |
Selectors
public RepeatedField<LabelSelector> Selectors { get; }
Labels used to identify the game server clusters to which this Agones scaling config applies. A game server cluster is subject to this Agones scaling config if its labels match any of the selector entries.
Property Value | |
---|---|
Type | Description |
RepeatedField<LabelSelector> |