public sealed class GameServerDeploymentsServiceClientBuilder : ClientBuilderBase<GameServerDeploymentsServiceClient>
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerDeploymentsServiceClientBuilder.
Builder class for GameServerDeploymentsServiceClient to provide simple configuration of credentials, endpoint etc.
Inheritance
Object > ClientBuilderBase<GameServerDeploymentsServiceClient> > GameServerDeploymentsServiceClientBuilderNamespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
GameServerDeploymentsServiceClientBuilder()
public GameServerDeploymentsServiceClientBuilder()
Creates a new builder with default settings.
Properties
Settings
public GameServerDeploymentsServiceSettings Settings { get; set; }
The settings to use for RPCs, or null
for the default settings.
Property Value | |
---|---|
Type | Description |
GameServerDeploymentsServiceSettings |
Methods
Build()
public override GameServerDeploymentsServiceClient Build()
Builds the resulting client.
Returns | |
---|---|
Type | Description |
GameServerDeploymentsServiceClient |
BuildAsync(CancellationToken)
public override Task<GameServerDeploymentsServiceClient> BuildAsync(CancellationToken cancellationToken = default(CancellationToken))
Builds the resulting client asynchronously.
Parameter | |
---|---|
Name | Description |
cancellationToken | CancellationToken |
Returns | |
---|---|
Type | Description |
Task<GameServerDeploymentsServiceClient> |
GetChannelPool()
protected override ChannelPool GetChannelPool()
Returns the channel pool to use when no other options are specified.
Returns | |
---|---|
Type | Description |
ChannelPool |