[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference documentation for the `FleetConfig` class within the Google Cloud for Games v1beta API."],["`FleetConfig` is designed for managing fleet configurations in Agones, and it implements multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The latest version of `FleetConfig` is accessible through version 2.0.0-beta03, with older versions like 2.0.0-beta02 and 1.0.0-beta09 also available."],["Key properties of the `FleetConfig` class include `FleetSpec` for Agones fleet specifications and `Name` to define the fleet configuration's name."],["The `FleetConfig` class has two constructors, one being a default constructor and the other accepting another `FleetConfig` as a parameter."]]],[]]