public static void BindService(ServiceBinderBase serviceBinder, RealmsService.RealmsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `RealmsService` class, part of the Google Cloud for Games v1beta API, represents a grouping of interchangeable game server clusters known as a realm."],["This documentation covers version 2.0.0-beta02 of the `RealmsService` API, with links provided to the latest version, 2.0.0-beta03, as well as version 1.0.0-beta09."],["`RealmsService` inherits from `Object` and includes inherited members like `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()`."],["The `BindService` methods allow for creating and registering service definitions, either with a direct implementation or through a service binder, for server-side logic handling."],["The `RealmsService` class resides within the `Google.Cloud.Gaming.V1Beta` namespace and is contained within the `Google.Cloud.Gaming.V1Beta.dll` assembly."]]],[]]