public sealed class TargetFleetDetails : IMessage<TargetDetails.Types.TargetFleetDetails>, IEquatable<TargetDetails.Types.TargetFleetDetails>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class TargetDetails.Types.TargetFleetDetails.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference documentation for the `TargetFleetDetails` class within the Google Cloud for Games v1beta API, specifically for version 2.0.0-beta02."],["`TargetFleetDetails` is a class representing details of a target Agones fleet and it inherits from `Object` and implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class offers two constructors: a default `TargetFleetDetails()` and an overloaded constructor that accepts another `TargetFleetDetails` object for initialization."],["`TargetFleetDetails` includes two properties, `Autoscaler` and `Fleet`, which provide references to the target Agones fleet autoscaling policy and the target Agones fleet itself, respectively."],["The class is part of the `Google.Cloud.Gaming.V1Beta` namespace and is located in the `Google.Cloud.Gaming.V1Beta.dll` assembly."]]],[]]