public sealed class UpdateRealmRequest : IMessage<UpdateRealmRequest>, IEquatable<UpdateRealmRequest>, IDeepCloneable<UpdateRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides details for the `UpdateRealmRequest` class, which is used for updating a realm within the Google Cloud Gaming V1Beta service."],["The `UpdateRealmRequest` class is part of the `Google.Cloud.Gaming.V1Beta` namespace and is available in the `Google.Cloud.Gaming.V1Beta.dll` assembly."],["`UpdateRealmRequest` implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its role in message handling and data manipulation."],["The class includes two constructors, one default and one that copies from another `UpdateRealmRequest` object."],["Two properties, `Realm` and `UpdateMask`, are available to users for the realm to be updated and the update mask to be applied, respectively, where `Realm` accepts the `Realm` type, and `UpdateMask` accepts `FieldMask` type."]]],[]]