public sealed class DeployedFleetDetails : IMessage<DeployedFleetDetails>, IEquatable<DeployedFleetDetails>, IDeepCloneable<DeployedFleetDetails>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `DeployedFleetDetails` class provides details about a deployed Agones fleet within the Google Cloud Gaming service, specifically in version 1.0.0-beta09."],["This class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, allowing it to be used with Google's Protobuf library."],["It inherits from the base `Object` class and offers methods such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["The class includes properties for `DeployedAutoscaler` and `DeployedFleet`, which provide further information about the Agones fleet's autoscaler and the fleet details respectively."],["There are two constructors available, one default, and another that takes a `DeployedFleetDetails` object as a parameter for making a copy."]]],[]]