[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `RealmsServiceClientBuilder` class, which is used to configure and build `RealmsServiceClient` instances for interacting with the Google Cloud Gaming Realms service."],["The `RealmsServiceClientBuilder` class inherits from `ClientBuilderBase` and offers methods for specifying credentials, endpoints, and other configurations for the `RealmsServiceClient`."],["Several versions of `RealmsServiceClientBuilder` are available, including version 2.0.0-beta03 as the latest, and 1.0.0-beta09, with the displayed documentation focusing on the public, sealed class `RealmsServiceClientBuilder` in version 1.0.0-beta09."],["Key properties of the `RealmsServiceClientBuilder` include `Settings`, which allows customization of RPC behaviors, and `DefaultGrpcAdapter` that returns the default GrpcAdapter."],["The class includes `Build()` and `BuildAsync()` methods to create a `RealmsServiceClient` and overridden methods like `GetChannelPool()`, `GetDefaultEndpoint()`, and `GetDefaultScopes()` to manage configurations."]]],[]]