public sealed class TargetFleetAutoscaler : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides details on the `TargetFleetAutoscaler` class, which serves as a reference for Agones autoscaler policies within the Google Cloud Gaming V1Beta API."],["The `TargetFleetAutoscaler` class, part of the `Google.Cloud.Gaming.V1Beta` namespace, is currently in beta version 1.0.0-beta09, with versions 2.0.0-beta03 and 2.0.0-beta02 also available."],["This class inherits from `Object` and implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, offering functionalities like message handling and deep cloning."],["The class includes properties such as `Name` for the Agones autoscaler's name and `SpecSource` for the source of the Agones fleet specification."],["It provides two constructors, one default and one that takes another `TargetFleetAutoscaler` object as a parameter for object cloning."]]],[]]