public sealed class GameServerConfigsServiceSettings : ServiceSettingsBase
Settings for GameServerConfigsServiceClient instances.
Namespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
GameServerConfigsServiceSettings()
public GameServerConfigsServiceSettings()
Constructs a new GameServerConfigsServiceSettings object with default settings.
Properties
CreateGameServerConfigOperationsSettings
public OperationsSettings CreateGameServerConfigOperationsSettings { get; set; }
Long Running Operation settings for calls to GameServerConfigsServiceClient.CreateGameServerConfig
and GameServerConfigsServiceClient.CreateGameServerConfigAsync
.
Property Value | |
---|---|
Type | Description |
OperationsSettings |
Uses default PollSettings of:
- Initial delay: 20 seconds.
- Delay multiplier: 1.5
- Maximum delay: 45 seconds.
- Total timeout: 24 hours.
CreateGameServerConfigSettings
public CallSettings CreateGameServerConfigSettings { get; set; }
CallSettings for synchronous and asynchronous calls to
GameServerConfigsServiceClient.CreateGameServerConfig
and
GameServerConfigsServiceClient.CreateGameServerConfigAsync
.
Property Value | |
---|---|
Type | Description |
CallSettings |
- This call will not be retried.
- Timeout: 60 seconds.
DeleteGameServerConfigOperationsSettings
public OperationsSettings DeleteGameServerConfigOperationsSettings { get; set; }
Long Running Operation settings for calls to GameServerConfigsServiceClient.DeleteGameServerConfig
and GameServerConfigsServiceClient.DeleteGameServerConfigAsync
.
Property Value | |
---|---|
Type | Description |
OperationsSettings |
Uses default PollSettings of:
- Initial delay: 20 seconds.
- Delay multiplier: 1.5
- Maximum delay: 45 seconds.
- Total timeout: 24 hours.
DeleteGameServerConfigSettings
public CallSettings DeleteGameServerConfigSettings { get; set; }
CallSettings for synchronous and asynchronous calls to
GameServerConfigsServiceClient.DeleteGameServerConfig
and
GameServerConfigsServiceClient.DeleteGameServerConfigAsync
.
Property Value | |
---|---|
Type | Description |
CallSettings |
- This call will not be retried.
- Timeout: 60 seconds.
GetGameServerConfigSettings
public CallSettings GetGameServerConfigSettings { get; set; }
CallSettings for synchronous and asynchronous calls to
GameServerConfigsServiceClient.GetGameServerConfig
and
GameServerConfigsServiceClient.GetGameServerConfigAsync
.
Property Value | |
---|---|
Type | Description |
CallSettings |
- Initial retry delay: 1000 milliseconds.
- Retry delay multiplier: 1.3
- Retry maximum delay: 10000 milliseconds.
- Maximum attempts: 5
- Retriable status codes: Unavailable.
- Timeout: 60 seconds.
ListGameServerConfigsSettings
public CallSettings ListGameServerConfigsSettings { get; set; }
CallSettings for synchronous and asynchronous calls to
GameServerConfigsServiceClient.ListGameServerConfigs
and
GameServerConfigsServiceClient.ListGameServerConfigsAsync
.
Property Value | |
---|---|
Type | Description |
CallSettings |
- Initial retry delay: 1000 milliseconds.
- Retry delay multiplier: 1.3
- Retry maximum delay: 10000 milliseconds.
- Maximum attempts: 5
- Retriable status codes: Unavailable.
- Timeout: 60 seconds.
Methods
Clone()
public GameServerConfigsServiceSettings Clone()
Creates a deep clone of this object, with all the same property values.
Returns | |
---|---|
Type | Description |
GameServerConfigsServiceSettings | A deep clone of this GameServerConfigsServiceSettings object. |
GetDefault()
public static GameServerConfigsServiceSettings GetDefault()
Get a new instance of the default GameServerConfigsServiceSettings.
Returns | |
---|---|
Type | Description |
GameServerConfigsServiceSettings | A new instance of the default GameServerConfigsServiceSettings. |