[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `LabelSelector` class is used to group labels on resources within the Google Cloud Gaming V1Beta namespace."],["It implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing functionalities for message handling, equality checks, deep cloning, and buffer message support."],["The class inherits from `Object` and has constructors for creating new instances, either empty or as a copy of an existing `LabelSelector`."],["The `Labels` property, a `MapField` of string key-value pairs, stores the resource labels associated with the selector."],["It is part of the `Google.Cloud.Gaming.V1Beta` assembly and the latest version is 2.0.0-beta03."]]],[]]