ListGameServerClustersRequest(
mapping=None, *, ignore_unknown_fields=False, **kwargs
)
Request message for GameServerClustersService.ListGameServerClusters.
Attributes | |
---|---|
Name | Description |
parent |
str
Required. The parent resource name. Uses the form: "projects/{project}/locations/{location}/realms/{realm}". |
page_size |
int
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerClusters left to be queried. |
page_token |
str
Optional. The next_page_token value returned from a previous List request, if any. |
filter |
str
Optional. The filter to apply to list results. |
order_by |
str
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order. |
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.