CreateGameServerClusterRequest(
mapping=None, *, ignore_unknown_fields=False, **kwargs
)
Request message for GameServerClustersService.CreateGameServerCluster.
Attributes | |
---|---|
Name | Description |
parent |
str
Required. The parent resource name. Uses the form: projects/{project}/locations/{location}/realms/{realm-id} .
|
game_server_cluster_id |
str
Required. The ID of the Game Server Cluster resource to be created. |
game_server_cluster |
Required. The Game Server Cluster resource to be created. |
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.