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Class FetchDeploymentStateResponse (0.1.1)
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Version 0.1.1 keyboard_arrow_down
FetchDeploymentStateResponse (
mapping = None , * , ignore_unknown_fields = False , ** kwargs
)
Response message for
GameServerDeploymentsService.FetchDeploymentState.
Attributes Name Description cluster_state
Sequence[.gcgv_game_server_deployments.FetchDeploymentStateResponse.DeployedClusterState
]
The state of the Game Server Deployment in
each Game Server Cluster.
unavailable
Sequence[str]
List of Locations that could not be reached.
Classes
DeployedClusterState
DeployedClusterState ( mapping = None , * , ignore_unknown_fields = False , ** kwargs )
The Game Server Cluster changes made by the Game Server
Deployment.
Methods
__delattr__
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
Return True if the messages are equal, False otherwise.
__ne__
Return True if the messages are unequal, False otherwise.
__setattr__
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either
the protocol buffer object or the Python equivalent is accepted.
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Last updated 2024-09-19 UTC.
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{"lastModified": "Last updated 2024-09-19 UTC."}