GameServerCluster(mapping=None, *, ignore_unknown_fields=False, **kwargs)
A Game Server Cluster resource.
Attributes | |
---|---|
Name | Description |
name |
str
Required. The resource name of the Game Server Cluster. Uses the form: projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster} .
For example,
projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster .
|
create_time |
Output only. The creation time. |
update_time |
Output only. The last-modified time. |
labels |
Sequence[
The labels associated with this Game Server Cluster. Each label is a key-value pair. |
connection_info |
Game Server Cluster connection information. This information is used to manage Game Server Clusters. |
etag |
str
ETag of the resource. |
description |
str
Human readable description of the cluster. |
Classes
LabelsEntry
LabelsEntry(mapping=None, *, ignore_unknown_fields=False, **kwargs)
The abstract base class for a message.
Parameters | |
---|---|
Name | Description |
kwargs |
dict
Keys and values corresponding to the fields of the message. |
mapping |
Union[dict,
A dictionary or message to be used to determine the values for this message. |
ignore_unknown_fields |
Optional(bool)
If True, do not raise errors for unknown fields. Only applied if |
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.