GetGameServerClusterRequest(mapping=None, *, ignore_unknown_fields=False, **kwargs)
Request message for GameServerClustersService.GetGameServerCluster.
Attribute | |
---|---|
Name | Description |
name |
str
Required. The name of the Game Server Cluster to retrieve. Uses the form: projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster} .
|
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.