public sealed class ResponseMessage.Types.PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `ResponseMessage.Types.PlayAudio` in the Dialogflow v3 API is version 2.23.0."],["This documentation provides reference material and code samples for the `ResponseMessage.Types.PlayAudio` class, which is part of the Google Cloud Dialogflow v3 API."],["The `PlayAudio` class is used to define an audio clip that a client can play as part of its response within a Dialogflow conversation."],["The `PlayAudio` class has properties like `AllowPlaybackInterruption`, which indicates whether the audio can be interrupted by the user, and `AudioUri`, which specifies the location of the audio clip."],["The `PlayAudio` class inherits from the object class, and implements `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage` interfaces."]]],[]]