public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PlayAudio` class is used to specify an audio clip that the client should play as part of the response within the `Google.Cloud.Dialogflow.Cx.V3` namespace."],["This class has two constructors: a default constructor `PlayAudio()` and one that accepts another `PlayAudio` object, allowing the creation of copies."],["`PlayAudio` has two properties: `AllowPlaybackInterruption`, a boolean determining if user speech can interrupt the audio, and `AudioUri`, a string representing the required URI of the audio clip."],["The latest version of `PlayAudio` available is version 2.23.0, with several previous versions also accessible, all of which pertain to the `Google.Cloud.Dialogflow.Cx.V3.ResponseMessage.Types.PlayAudio` class."]]],[]]